Sword Breaker: Difference between revisions

From Adventure Band
(Initial version)
 
(changed to create a situation Aspect instead of weird one-off damage rules)
 
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[[Category:Warrior Level 1 Stunts]]
[[Category:Warrior Level 1 Stunts]]
{{Restricted|class=[[Warrior]]|skill=[[Fighting]]|level=1}}
{{Restricted|class=[[Warrior]]|skill=[[Fighting]]|level=1}}
Once per scene, if you succeed with style while wielding a heavy weapon such as an axe, hammer, or broadsword, you can convert your hit to mental damage and also break your opponent's weapon or shield. If your opponent's weapon or shield is magical, the GM may reveal this fact and declare the item flies out of their hand, but isn't destroyed.
Once per scene, if you succeed with style while wielding a heavy weapon such as an axe, hammer, or broadsword, you can waive normal damage and instead break your opponent's weapon or shield. This not only renders the item unusable, it also creates a situational Aspect, '''Broken Sword''' or the like, with a free invocation. If your opponent's weapon or shield is magical, the GM may reveal this fact and declare the item flies out of their hand, but isn't destroyed.

Latest revision as of 07:17, 24 July 2022

Restricted Stunt
Class: Warrior
Skill: Fighting
Level: 1
Other: None

Once per scene, if you succeed with style while wielding a heavy weapon such as an axe, hammer, or broadsword, you can waive normal damage and instead break your opponent's weapon or shield. This not only renders the item unusable, it also creates a situational Aspect, Broken Sword or the like, with a free invocation. If your opponent's weapon or shield is magical, the GM may reveal this fact and declare the item flies out of their hand, but isn't destroyed.