Category:Character Classes: Difference between revisions

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The design goal of character classes is to have the minimum number of classes necessary to support players' desired character concepts, with enough breadth in each class to enable characters with the style the player wants.
The design goal of character classes is to have the minimum number of classes necessary to support players' desired character concepts. Each class will have enough breadth to support different styles within its broad concept.

Revision as of 17:22, 29 December 2020

The design goal of character classes is to have the minimum number of classes necessary to support players' desired character concepts. Each class will have enough breadth to support different styles within its broad concept.

Pages in category "Character Classes"

The following 4 pages are in this category, out of 4 total.