Shield Proficiency: Difference between revisions

From Adventure Band
(Removed +1 armor. Sorry Zing!)
(Added Fighting Stunts category)
 
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[[Category:Stunts]]
[[Category:Stunts]]
[[Category:Restricted Stunts]]
[[Category:Restricted Stunts]]
[[Category:Fighting Stunts]]
[[Category:Level 1 Stunts]]
[[Category:Level 1 Stunts]]
[[Category:Cleric Stunts]]
[[Category:Scout Stunts]]
[[Category:Warrior Stunts]]
[[Category:Warrior Stunts]]
[[Category:Cleric Stunts]]
[[Category:Cleric Level 1 Stunts]]
[[Category:Scout Level 1 Stunts]]
[[Category:Warrior Level 1 Stunts]]
[[Category:Warrior Level 1 Stunts]]
[[Category:Cleric Level 1 Stunts]]
{{Restricted|class=[[Warrior]], [[Cleric]], or [[Scout]] |skill=[[Fighting]]|level=1}}
{{Restricted|class=[[Warrior]], [[Cleric]], or [[Scout]] |skill=[[Fighting]]|level=1}}
When you are wielding a '''Shield''', it functions a situational Aspect you can use to aid Defend rolls, and you can use the Create an Advantage action to get free invocations of it.
This stunt confers two benefits:
 
# When you are wielding a [[Shield (equipment) | shield]] and your opponent's Attack roll ties your Defense, that's treated as a miss. Your opponent neither gets a Boost nor does any damage with that attack.
In addition, if your shield is not a buckler, you can use [[Fighting]] to [[Defend]] against ranged attacks.
#If your shield is larger than a [[buckler]], you can use [[Fighting]] to [[Defend]] against ranged attacks.

Latest revision as of 11:31, 25 September 2022

Restricted Stunt
Class: Warrior, Cleric, or Scout
Skill: Fighting
Level: 1
Other: None

This stunt confers two benefits:

  1. When you are wielding a shield and your opponent's Attack roll ties your Defense, that's treated as a miss. Your opponent neither gets a Boost nor does any damage with that attack.
  2. If your shield is larger than a buckler, you can use Fighting to Defend against ranged attacks.