|
|
Line 1: |
Line 1: |
| [[Category:Skills]] | | #REDIRECT [[:Category:Burglary]] |
| [[Category:Burglary]]
| |
| '''Burglary''' is the skill of stealing items, opening locks, and generally getting into places you're not supposed to be.
| |
| | |
| Burglary is available to all characters. It's a natural choice for certain [[:Category:Scout Archetypes|Scout Archetypes]].
| |
| | |
| * '''[[Overcome]]:''' Use Burglary to overcome any obstacle related to theft or infiltration, such as opening locks, disabling traps, cutting purses, covering your tracks, or forcing open a second-story window.
| |
| * '''[[Exploit an Opportunity]]:''' You can case a location using Burglary, discovering Aspects or finding weaknesses. You can also examine
| |
| * '''[[Attack]]:''' Burglary isn't commonly used for attacks, but it might be appropriate if you're trying to disable a trap while it's attacking you or your band.
| |
| * '''[[Defend]]:''' If you succeed at a major cost while disarming a trap and it attacks you, you can use Burglary to Defend.
| |
| | |
| | |
| | |
| == Burglary Powers ==
| |
| * [[Always a Way Out]]
| |
| * [[Security Specialist]]
| |
| * [[Underworld Contacts]]
| |
| * [[Trap Finder]] ([[:Category:Scout Powers|Scout power]])
| |
| * [[Treasure Lore]]
| |