Magic Missile

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Revision as of 15:41, 19 June 2022 by Agronosky (talk | contribs) (Initial version)
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Restricted Stunt
Class: Wizard
Level: 1
Skill(s): None
Prerequisite: None
Armor: Any

When you Cast this spell, becomes a situational Aspect for the rest of the scene. The caster (only) can Invoke it for Effect to make a ranged Physical Attack vs. Magic. The magic missiles count as force damage.

Special: Magic missiles magically find their route to the target, so they can dodge around obstacles or hit an invisible target. The target can't use Aspect, stunts, and powers related to physical stealth or evasion to aid Defense. Only magical aids to defense help.